Wednesday, December 25, 2019

3ds max Keyframe Animation Editing keyframes in the Dope Sheet

3ds max Keyframe Animation Editing keyframes in the Dope Sheet

 3ds max Keyframe Animation Editing keyframes in the Dope Sheet

3ds max  Keyframe Animation  It's not actually white. I'm getting closer. Let's use the keyboard shortcut for that. It's control, alt, and middle mouse. Drag to the left and you're zooming in and then just position with the middle mouse. So you might be able to see that this is a gray color. It's not actually selected. So if I click on position on frame zero, I select all the position keys, and I can click and drag and move those. Now the hierarchy selection here is a little bit even more complicated than it needs to be because we can see that it also lights up in white for these superordinate fake keys. In other words, if I click on position here I expect that the subordinate keys will light up, but I don't expect that these ones above it will light up. But they do, so that's just a little bit of a gotcha.  K eyframe Animation So if I click on rotation here, then rotation lights up, all of X, Y, and Z rotation light up, position does not light up, but transform and the top level do. All right, so I can move those rotation keys and start the rotation later, zoom back out with control alt and middle mouse, position with middle mouse, and move my rotation so that it starts later on let's say frame 40, and then we can just close it, and then rewind, and play back, and my rotation started a bit later there. All right, so that is how to use the dope sheet to select and manipulate keyframes hierarchically.

3ds max Dope Sheet :Editing keyframes . I can rewind and play that back just to show you that my animation now starts on frame 15. All right, I'll move that back to frame zero, and I'll use the fake keys again to select just the position keys. So I can go to the position row here, and click off of everything so nothing is selected, and then click on the position fake key on frame zero, and we can see that the position keyframes are lit up in white. And down here, this is a little bit hard to see, rotation is in a slightly darker gray