دانلود آموزش وی ری Vray با دوبله فارسی تری دی مکس پلاگین maya autocad 3d max revit After Effects sketchup معماری ArchiCAD مدل سه بعدی Lumion آبجکت صحنه آماده به رندر فیلم تکسچر و متریال آماده انیمیشن سازی رندرینگ مدلسازی 3 بعدی بازی سازی marvelous designer Photoshop InDesign illustrator Solidworks
Thursday, December 26, 2019
Setting paint options - 3ds max Freeform Modeling
Setting paint options - 3ds max Freeform Modeling Now regardless of the original state or the current state of the model, we're only going to be pulling those points vertically. So let's give that a shot. So I can paint here, maybe increase the offset a little bit, give it a little bit more distance per stroke, okay. And then exit out of push-pull. Go back into push-pull and paint some more. And we don't have the problem that we saw before. And that's because we're only moving the vertices in the Z-axis. We can continue to paint on here, and the surface will move up, but the surface will never self-intersect because we're only transforming in Z. And that's how to use paint options to prevent self-intersecting geometry.