Thursday, December 26, 2019

Setting rotation axis order - 3ds max Camera Techniques

Setting rotation axis order - 3ds max Camera Techniques

Setting rotation axis order - 3ds max Camera Techniques Then the y axis, which is the green one has a child which is the x axis. So it follows when I rotate in y the x axis follows. But the z axis does not follow because it's the parent. So it's not going to inherit from it's child. Alright, then we rotate around x, nothing follows x because x is the ultimate child in this hierarchy. Okay, so I'm going to restore everything back to zero. Just type in zero's for x, y, and z. And now my camera is facing straight down and I'm going to change the axis order or the order of priority. What I want to have happen is that the line of sight axis or the z axis should be the least important one and the one that does not transmit any information to the other axis, in other words I want it to be the child to the priority I want is I want the pan axis to be the most important. The tilt axis, less important, and the dutch tilt axis least important. To change the axis orders select the object and go up to the motion panel. We haven't seen this one yet in this course. It looks like a little moving sphere or wheel. Click on motion and then down here we have p, r, s parameters, position rotation scale. Click on the button labeled rotation to get at the rotation parameters.