Friday, December 27, 2019

3ds Max Rendering Switching renderers scene converter

3ds Max Rendering Switching renderers scene converter

3ds Max Rendering Switching renderers scene converter It might take a moment for it to render all of the previews, but there you have it. Materials have all been converted. Additionally, the exposure has been converted. We can check in on that, Rendering Exposure Control. The MR Physical sun and sky has been replaced by the ART Physical sun and sky. We're now using Physical Camera Exposure Control, whereas a minute ago we were using MR Photographic Exposure Control, and for me today I'm seeing that the exposure value did not transfer over, unfortunately. It's supposed to be a value of 14, so I will enter that in now. The tone curve pretty much came out the way I wanted it.