دانلود آموزش وی ری Vray با دوبله فارسی تری دی مکس پلاگین maya autocad 3d max revit After Effects sketchup معماری ArchiCAD مدل سه بعدی Lumion آبجکت صحنه آماده به رندر فیلم تکسچر و متریال آماده انیمیشن سازی رندرینگ مدلسازی 3 بعدی بازی سازی marvelous designer Photoshop InDesign illustrator Solidworks
Friday, December 27, 2019
Using Paint Deform Brushes - 3ds max Freeform Modeling
Using Paint Deform Brushes - 3ds max Freeform Modeling A larger scale will give us a softer noise effect. We'll set this to a value of 12 and press Enter. And now that's a scale of 12. Very nice, and we can change our brush size as well. Control + Shift and drag to give it a larger brush. Okay, that's obviously a bit extreme so we can undo that one, Control + Z, and reduce the offset amount. Let's bring that down to, let's say, four. There we go, that's much nicer. And Shift and Control to change the size of the brush radius. And notice that we're getting a certain particular pattern. It's a unique pattern. No matter how many times I click and drag in that area, all I'm doing is making that pattern more extreme, and that's because we haven't changed the seed, and that's the randomness factor. Go back into Paint options, and choose a different seed, and now you'll get a different result when you drag in that location. And it's hard to tell the effect when it's cumulative like this, but if you're not happy with the pattern that you've got, then you can change that seed and you'll get a different pattern. Alright, so those are the Noise options and that concludes our little look at the Paint Deform brushes.